I am a distinguished research scientist at NVIDIA, where I am working on a variety of projects related to path tracing on GPUs.
My book on rendering, Physically Based Rendering: From Theory to Implementation, is widely used in university courses and by graphics researchers and developers. Greg Humphreys, Pat Hanrahan, and I were awarded a Scientific and Technical Academy Award in recognition of the book's impact on CGI in movies—never before has a book received an Academy Award. The third edition of the book was released in the Fall of 2016 and work on the fourth edition of the book was released on March 28, 2023.
I have previously worked at Google, co-founded Neoptica (which was acquired by Intel), and co-founded Exluna (which was acquired by NVIDIA). I have a Ph.D. from the Stanford Graphics Lab under the supervision of Pat Hanrahan and a B.S. in Computer Science from Yale.